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10 Best Python Projects for Beginners in 2021 (New Ideas)
  • Siddhartha and Updated by Shivali
  • Apr 23, 2021

 For the last few years, Python is one of the fastest-growing and most popular programming languages among beginners. Compared to most programming languages, the Python programming language has a relatively easier syntax to learn. Now, you are learning python and want to improve your skills by creating something yourself. That’s great! The best way to gain some confidence over any programming language is by making real-world projects or applications.

In this blog, we will talk about the 10 best python projects for beginners in 2021 with 3 new ideas. There are hundreds of great project ideas to boost up their python knowledge but here we will learn some of the best beginner python projects in which students should try to increase their knowledge in python. Practice your python programming with these easy and fun projects, build your resume, or make these for your school/college assignments in 2021. Also, we will learn which python project is best to start with. So, let’s get started!

How to practice your python programming skills?

Python programming language is the most used programming language in the technological world. But learning python is not that easy. You can spend lots of time reading books and watching tutorials but the real struggle will be to put this python knowledge into practice. Then, the question arises that what will be a feasible solution to learn python programming easily and quickly?

 The answer is by practicing beginner python projects. By this, you will learn to do what you wish to do. Project-Based learning is will help you to put your python knowledge into practice and also you can easily know your mistakes and improvements.

10 Exciting Python Project for Beginners

If this is your first time making any type of coding project, we highly recommend starting with something that is easy to implement as well as something that you are interested in. You will face some challenges while making them but that is where the fun lies and that will make you a master in python programming. Here we will talk about 10 exciting python projects for beginners to start with, along with their complete code.

1) Guessing Game

This is one of the simple python projects for beginners but still the interesting one. In this project, we will create a python program in which the system will choose a random number between any ranges defined, and then the user is given a hint to guess the number. Every time the user guesses the number wrongly, he is given another clue leading him towards the answer. The clue can be of any type like smaller, greater, multiples, dividers, etc. We will also need a function for checking the input is correct or not and to check the difference between the original number and the number guessed. 

The python code for the Guessing Game is as given below:

import random
number = random.randint(1, 10)

player_name = input("Hello, What's your name?")
number_of_guesses = 0
print('okay! '+ player_name+ ' I am Guessing a number between 1 and 10:')

while number_of_guesses < 5:
    guess = int(input())
    number_of_guesses += 1
    if guess < number:
        print('Your guess is too low')
    if guess > number:
        print('Your guess is too high')
    if guess == number:
        break
if guess == number:
    print('You guessed the number in ' + str(number_of_guesses) + ' tries!')
else:
    print('You did not guess the number, The number was ' + str(number))

 

The output of the above code is as given below:

 okay! Shivali I am Guessing a number between 1 and 10:
 3
 Your guess is too low
 5
 Your guess is too low
 7
 You guessed the number in 3 tries!

 

2) Interactive Dictionary

It is always tedious work to find the meaning of the word in the dictionary, isn’t it? But what if you create your dictionary which can find you the meaning of the word just in few seconds. You can build an interactive dictionary using python language by just using the basic concepts like JSON, functions, and conditional statement. Also, we can add the function to check the close matches of the word that the user inputted if he made an error in typing or spelling. You will need a JSON file for the data which will contain the word and its meaning and then upload that file to find the correct meaning of the word user searched.

The python code for Interactive Dictionary is as given below:

import json
from difflib import get_close_matches
with open('E:\python files/data.json') as f:
  data = json.load(f)
def translate(word):
    word = word.lower()
    if word in data:
        return data[word]
    elif word.title() in data:
        return data[word.title()]
    elif word.upper() in data:
        return data[word.upper()]
    elif len(get_close_matches(word, data.keys())) > 0:
        print("do you want to find %s" %get_close_matches(word, data.keys())[0])
        decide = input("press y for yes and n for no")
        if decide == "y":
            return data[get_close_matches(word, data.keys())[0]]
        elif decide == "n":
            return("Wrong search!! Please try again")
        else:
            return("Wrong input! Please enter y or n")
    else:
        print("Wrong search!! Please try again")

word = input("Enter the word you want to search")
output = translate(word)
if type(output) == list:
    for item in output:
        print(item)
else:
    print(output)

 

The output of the above code is as given below:

 Enter the word you want to search cotton

 Fiber obtained from plants of the genus Gossypium, used in making fabrics, cordage, and padding and for producing artificial fibers and cellulose.

 A shrub of the genus Gossypium is known for the soft fibers that protect its seeds.

 

3) Dice Rolling Simulator

As the name of the program suggests, this project will be imitating a rolling dice. This python project will generate a random number each time the dice is rolled and also the user can repeat this program as long as he wants. The program is projected in such a way that when the user rolls a dice, the program will generate a random number between 1 and 6. The program will use the in-build function to generate the random number for rolling dice. It will also ask the user if they wish to roll the dice again. So, what are you waiting for? Start building your dice simulator.

The python code for Dice Simulator is as given below:

import random 
  
  
x = "y"
   
while x == "y": 
      
    # Gnenerates a random number 
    # between 1 and 6 (including 
    # both 1 and 6) 
    no = random.randint(1,6) 
      
    if no == 1: 
        print("[-----]") 
        print("[     ]") 
        print("[  0  ]") 
        print("[     ]") 
        print("[-----]") 
    if no == 2: 
        print("[-----]") 
        print("[ 0   ]") 
        print("[     ]") 
        print("[   0 ]") 
        print("[-----]") 
    if no == 3: 
        print("[-----]") 
        print("[     ]") 
        print("[0 0 0]") 
        print("[     ]") 
        print("[-----]") 
    if no == 4: 
        print("[-----]") 
        print("[0   0]") 
        print("[     ]") 
        print("[0   0]") 
        print("[-----]") 
    if no == 5: 
        print("[-----]") 
        print("[0   0]") 
        print("[  0  ]") 
        print("[0   0]") 
        print("[-----]") 
    if no == 6: 
        print("[-----]") 
        print("[0 0 0]") 
        print("[     ]") 
        print("[0 0 0]") 
        print("[-----]") 
          
    x=input("press y to roll again and n to exit:") 
    print("\n") 

 

The output of the above code is as given below:

  Dice stimulator

  [------]
  [0 0]
  [ ]
  [0 0]
  [------]
  press y to roll again and n to exit:y
  [-----]
  [ 0 ]
  [ ]
  [ 0 ]
  [-----]
  press y to roll again and n to exit:n

 

4) Anagram Game

An anagram of a word is another word obtained by shuffling its letters. For example, race and care anagram of each other. So, we will create a project for such an anagram game using python language which will show the anagram of any word the user input. The basic idea of the project will be to read the file that contains word random words from the dictionary, shuffle it, and ask the user to guess the correct word from its anagram by giving hints. Also, we will reduce the number of guesses that the user is provided with.

The python code for Anagram Game is as given below:

import json
import random
with open('E:\python files/data.json') as f:
  data = json.load(f)

def word_prompt(data, length):
    all_words = list(data.keys())
    while True:
        word = random.choice(all_words)
        if len(word) < length and len(word) > 2:
            return word
def shuffle_word(word):
    array = list(word)
    shuffled = word
    while True:
        random.shuffle(array)
        shuffled = ''.join(array)
        if shuffled != word:
            return shuffled
print("Welcome to the Anagram Game!")
while(True):
    word = word_prompt(data, 5)
    question = shuffle_word(word)
    meaning = data[word]
    
    question = question.lower()
    word = word.lower()
    
    print("\nSolve:", question)
    print("Hint:", meaning)
 
    for i in range(5, 0, -1):
        print("\nAttempts Left:", i)
        guess = input('Make a guess: ').lower()
        if guess == word:
            print("Correct!")
            break
        if i == 1:
            print("\nCorrect Answer:", word)
    
    choice = input("\nContinue? [y/n]: ")
    print('-'*50)
    if choice == 'n':
        print("\nThank you for playing!")
        break

 

The output of the above code is as given below: 

 Welcome to the Anagram Game!
 Solve: ifra
 Hint: ['The way it should be.', 'Characterized by equity or fairness.']

 Attempts Left: 5
 Make a guess: fari
 Attempts Left: 4
 Make a guess: fair
 Correct!
 Continue? [y/n]: n

 

5) Rock, Paper, Scissors Game

rock paper scissors game for python project as a beginner

We have always played rock, paper scissor games with our playmate. But what if your playmate is not available? Then this python programming will help you to play rock, paper, scissors along with your computer that is designed by you. It is one of the most popular python project ideas for beginners to build their skills. In this program, we will use a random function for generating the random output by the computer side. The user will make the first move and then the program makes one. Then a function will check the validity of the move. At last, we will display the result and ask the user to play again or not.

The python code for Rock, Paper, Scissors Game is as given below:

from random import randint

#create a list of play options
t = ["Rock", "Paper", "Scissors"]

#assign a random play to the computer
computer = t[randint(0,2)]

#set player to False
player = False

while player == False:
#set player to True
    player = input("Rock, Paper, Scissors?")
    if player == computer:
        print("Tie!")
    elif player == "Rock":
        if computer == "Paper":
            print("You lose!", computer, "covers", player)
        else:
            print("You win!", player, "smashes", computer)
    elif player == "Paper":
        if computer == "Scissors":
            print("You lose!", computer, "cut", player)
        else:
            print("You win!", player, "covers", computer)
    elif player == "Scissors":
        if computer == "Rock":
            print("You lose...", computer, "smashes", player)
        else:
            print("You win!", player, "cut", computer)
    else:
        print("That's not a valid play. Check your spelling!")
    #player was set to True, but we want it to be False so the loop continues
    player = False
    computer = t[randint(0,2)]

 

The output of the code is as given below:

 Rock, Paper, Scissors?Paper
 You win! Paper covers Rock
 Rock, Paper, Scissors?Rock
 Tie!

 

6) Hangman Game

hangman game for python project

It is always fun to build a game using python programming. This project involves the same. Hangman Game or more like a “guess the word” game is the best program for good interactive python learning. Here, the user will have to guess an alphabet completing a word, and also each user will have a limited number of chances to guess a letter. The programmer can create the preorganized list of words to be finished and then include a specific function to check whether the user has guessed the correct letter and if yes then including that letter to word for finishing the default word and if the guesswork is not true then reducing the count of chances to guess further.

While developing this python project you will learn the core concept of python languages like variables, characters, strings, lists, conditional statements, loops, and functions. Also, the concept of the counter variable is used to limit the number of guesses.  

The python code for Hangman Game is as given below:

import random
def hangman():

    word = random.choice(["ironman" , "hulk" , "thor" , "captainamerica" , "clint" , "loki" , "avengers" , "nick" , "phil" , "maria" ])
    validLetters = 'abcdefghijklmnopqrstuvwxyz'
    turns = 10
    guessmade = ''

    while len(word) > 0:
        main = ""
        missed = 0

        for letter in word:
            if letter in guessmade:
                main = main + letter
            else:
                main = main + "_" + " "
        if main == word:
            print(main)
            print("You win!")
            break

        print("Guess the word:" , main)
        guess = input()

        if guess in validLetters:
            guessmade = guessmade + guess
        else:
            print("Enter a valid character")
            guess = input()

        if guess not in word:
            turns = turns - 1
            if turns == 9:
                print("9 turns left")
                print("  --------  ")
            if turns == 8:
                print("8 turns left")
                print("  --------  ")
                print("     O      ")
            if turns == 7:
                print("7 turns left")
                print("  --------  ")
                print("     O      ")
                print("     |      ")
            if turns == 6:
                print("6 turns left")
                print("  --------  ")
                print("     O      ")
                print("     |      ")
                print("    /       ")
            if turns == 5:
                print("5 turns left")
                print("  --------  ")
                print("     O      ")
                print("     |      ")
                print("    / \     ")
            if turns == 4:
                print("4 turns left")
                print("  --------  ")
                print("   \ O      ")
                print("     |      ")
                print("    / \     ")
            if turns == 3:
                print("3 turns left")
                print("  --------  ")
                print("   \ O /    ")
                print("     |      ")
                print("    / \     ")
            if turns == 2:
                print("2 turns left")
                print("  --------  ")
                print("   \ O /|   ")
                print("     |      ")
                print("    / \     ")
            if turns == 1:
                print("1 turns left")
                print("Last breaths counting, Take care!")
                print("  --------  ")
                print("   \ O_|/   ")
                print("     |      ")
                print("    / \     ")
            if turns == 0:
                print("You loose")
                print("You let a kind man die")
                print("  --------  ")
                print("     O_|    ")
                print("    /|\      ")
                print("    / \     ")
                break

name = input("Enter your name")
print("Welcome" , name )
print("-------------------")
print("try to guess the word in less than 10 attempts")
hangman()
print()

 

The output of the above code is as given below:

  Welcome  Shivali

 -------------------

 try to guess the word in less than 10 attempts

 Guess the word: _ _ _ _

 n

 9 turns left

   -------- 

 Guess the word: _ _ _ _

 h

 Guess the word: h_ _ _

 t 

 8 turns left

   -------- 

      O     

 Guess the word: h_ _ _

 r

 7 turns left

   --------

      O

      |      

 Guess the word: h_ _ _

 l

 Guess the word: h_ l_

 o

 6 turns left

   --------

      O

      |     

     /

 Guess the word: h_ l_

 e

 5 turns left

   --------

      O

      |

     / \

 Guess the word: h_ l_

 k

 Guess the word: h_ lk

 i 

 4 turns left

   --------

    \ O

      |

     / \

 Guess the word: h_ lk

 u

 hulk

 You win!

 

7) Tic-Tac-Toe

 python projects as a beginner idea of tic tac toe

We all have interesting memories of playing tic-tac-toe with our friends, don’t we? This is the most fun and interesting game to play anywhere, all you need is a pen and paper. We can create such tic-tac-toe using python programming just by applying some core concepts. We will create a 3x3 grid just like the traditional method. Then we will ask the user to put ‘X’ at any of the grid and respond accordingly by placing ‘O’ in the remaining places. Also, we will try to put ‘O’ in the program to create the vertical, horizontal, or diagonal lines as because whoever does that first will win the game and the message will be displayed.  Here the concepts of python that we will use are user define functions, conditional statements, loops, lists, variables, range, etc.

The python code for Tic-Tac-Toe is as given below:

board = [' ' for x in range(10)]

def insertLetter(letter,pos):
    board[pos] = letter

def spaceIsFree(pos):
    return board[pos] == ' '

def printBoard(board):
    print('   |   |   ')
    print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
    print('   |   |   ')
    print('------------')
    print('   |   |   ')
    print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
    print('   |   |   ')
    print('------------')
    print('   |   |   ')
    print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
    print('   |   |   ')

def isBoardFull(board):
    if board.count(' ') > 1:
        return False
    else:
        return True

def IsWinner(b,l):
    return ((b[1] == l and b[2] == l and b[3] == l) or
    (b[4] == l and b[5] == l and b[6] == l) or
    (b[7] == l and b[8] == l and b[9] == l) or
    (b[1] == l and b[4] == l and b[7] == l) or
    (b[2] == l and b[5] == l and b[8] == l) or
    (b[3] == l and b[6] == l and b[9] == l) or
    (b[1] == l and b[5] == l and b[9] == l) or
    (b[3] == l and b[5] == l and b[7] == l))

def playerMove():
    run = True
    while run:
        move = input("please select a position to enter the X between 1 to 9")
        try:
            move = int(move)
            if move > 0 and move < 10:
                if spaceIsFree(move):
                    run = False
                    insertLetter('X' , move)
                else:
                    print('Sorry, this space is occupied')
            else:
                print('please type a number between 1 and 9')

        except:
            print('Please type a number')

def computerMove():
    possibleMoves = [x for x , letter in enumerate(board) if letter == ' ' and x != 0  ]
    move = 0

    for let in ['O' , 'X']:
        for i in possibleMoves:
            boardcopy = board[:]
            boardcopy[i] = let
            if IsWinner(boardcopy, let):
                move = i
                return move

    cornersOpen = []
    for i in possibleMoves:
        if i in [1 , 3 , 7 , 9]:
            cornersOpen.append(i)

    if len(cornersOpen) > 0:
        move = selectRandom(cornersOpen)
        return move

    if 5 in possibleMoves:
        move = 5
        return move

    edgesOpen = []
    for i in possibleMoves:
        if i in [2,4,6,8]:
            edgesOpen.append(i)

    if len(edgesOpen) > 0:
        move = selectRandom(edgesOpen)
        return move

def selectRandom(li):
    import random
    ln = len(li)
    r = random.randrange(0,ln)
    return li[r]

def main():
    print("Welcome to the game!")
    printBoard(board)

    while not(isBoardFull(board)):
        if not(IsWinner(board , 'O')):
            playerMove()
            printBoard(board)
        else:
            print("sorry you loose!")
            break

        if not(IsWinner(board , 'X')):
            move = computerMove()
            if move == 0:
                print(" ")
            else:
                insertLetter('O' , move)
                print('computer placed an o on position' , move , ':')
                printBoard(board)
        else:
            print("you win!")
            break



    if isBoardFull(board):
        print("Tie game")

while True:
    x = input("Do you want to play again? (y/n)")
    if x.lower() == 'y':
        board = [' ' for x in range(10)]
        print('--------------------')
        main()
    else:
        break

 

  The output of the above code is:

 Do you want to play again? (y/n)y

 --------------------

 Welcome to the game!

    |   |  

    |   |

    |   |

 ------------

    |   |

    |   |

    |   |

 ------------

    |   |

    |   |

    |   |

 please select a position to enter the X between 1 to 9 1

     |   |  

  X |   |

     |   |

 ------------

    |   |  

    |   |

    |   |

 ------------

    |   |

    |   |

    |   |

 computer placed an o on position 9 :

     |   |  

  X |   |

     |   |

 ------------

    |   |

    |   |

    |   |

 ------------

    |   |

    |   | O

    |   |

 please select a position to enter the X between 1 to 9 3

     |   |  

  X |   | X

     |   |  

 ------------

     |   |

     |   |

     |   |

 ------------

     |   |

     |   | O

     |   |  

 computer placed an o on position 2 :

      |   |

  X | O | X

      |   |

------------

     |   |

     |   |

     |   |

 ------------

     |   |

     |   | O

     |   |

 please select a position to enter the X between 1 to 9 4

     |     |  

  X | O | X

     |    |

 ------------

     |   |

  X |   |

     |   |  

 ------------

     |   |

     |   | O

     |   |

 computer placed an o on position 7 :

     |     |

  X | O | X

     |      |

 ------------

     |   |

  X |   |

     |   |

 ------------

      |   |

  O |   | O

      |   |

 please select a position to enter the X between 1 to 9 5

     |     |  

  X | O | X

     |      |

 ------------

     |     |

  X | X |

     |     |

 ------------

      |   |  

  O |   | O

      |   |

 computer placed an o on position 8 :

      |   |

  X | O | X

     |      |

  ------------

     |     |

   X | X |

     |     |

 ------------

      |     |

   O | O | O

      |     |

 sorry you loose!

 

3 New Python Project Ideas

There are hundreds of project topics to try and increase their knowledge and command of the language. Earlier, we discussed some good python project ideas for beginners to work with for hands-on practice on basic python. We will now discuss other 3 new project ideas in python language for beginners to work on and have knowledge of real-time application in python language. So, let’s begin!

8) Desktop Notifier App

Have you ever wondered how the notification system in a computer, mobile phones, and desktop works? Well, this python project will give you some idea of that. The desktop notifier will run on your system and send you information after a fixed time interval. It is suggested to use libraries like notify2 to build such a program in python language.

9) Python File Explorer

This project is very significant as it will test your knowledge of various python concepts. We will build an app that any person can use to explore the file in the computer system. Also, in this project, we can add features like searching and cut, copy, and paste. Tkinter is the module used in python language for adding the GUI features to our program. We can use this Tkinter in this project for giving some extra effects and making it fast and easy. To create the File Explorer in Python language using Tkinter, you have to import the file dialog module from the Tkinter library. This module is used to open files and directories and saving them.  

10) Music Player

Everyone loves to listen to music. Using Python, you can also create the Music player app. Also, we can add a feature for exploring file directories and search for music. This project turns out to be the best python project by adding an interactive interface that any regular user can use. We can have advanced interface features like allowing users to browse tracks for recent searches, increase and decrease volume, display the name genre and artist of the song, etc. This project involves the idea of creating a program including python language, database management, and data processing. 

Which python project is best to start with?

As we discussed earlier, it is always the best practice to learn python programming by building projects. So, when you decide to build the project on python language, you have to decide what to build and this is extremely important because it will create an impact on whether it will be successful or not. But the question arises what makes the great python project for beginners? The answer to the question is as below:

  1. Choose a topic you’re interested in: The most important factor is to choose the topic you want to build the project on. It will always be a motivation to build a project on the topic you are interested in.
  2. Think about your goals: The other important factor in choosing a goal for learning python while building a project. For example, if you want to move towards being a web developer in the python language then a simple web app will be ideal for a beginner project.
  3. Start Small: For beginners to start with a python project it is always recommended to choose a project that is not too big. Because to build a project you will need to learn the basics knowledge required to build it. Therefore, it is best advised to start with an extremely small and simple version of your project and then add more functionality to it.

So, the real answer to which python project is best to start with differ from people to people. We will recommend starting with beginner python projects like an Interactive dictionary or Anagram game. But it is always wise to choose the project that can make you learn and help you practice the knowledge you have in the python language.

These projects are helpful for programming beginners to get acquainted with the Python syntax and general programming concepts.

Conclusion

Finally, now you know about some exciting and easy python projects for beginners. Projects help in increasing the knowledge and help to know the real-time application in a python programming language. It is always good practice to start building the projects for whatever you learned as it helps to make your core strong and get a good command of language. Also, these projects give light to your resume and help to get good opportunities in the future.

 

Siddhartha and Updated by Shivali

As a technological enthusiast, I am not only passionate about exploring the latest innovations but also firmly believe in promoting its applications. As such, I write about various projects involving Python, Data Science, and Artificial Intelligence.